Wednesday, November 12, 2008

Marshmallow Blaster Blueprints

logo and material

now we're almost there, we will be Friday, November 14 at the Biennale to exhibit our work!
Preparations are almost completed and there are so many new features.

First, we designed a logo, in which the concept of the ball blends the aesthetics of the pixels shown in effect (because of the limitations of the medium rather than a precise) from YouTube movies and events her cell phone.

We then put together the material, in anticipation of tomorrow's practice.
For recording the images we have opted for a micro USB with two gigabytes of memory, putting aside the idea of \u200b\u200bthe radio room that has several problems: size excessive interference range is too low and above. The USB model, used as a room-light (those of the departments of Reservoir Dogs, in short) is lighter and allows you to download files directly to PC, color, focal length and image rendering more than satisfactory. This last point will probably be revised once the camera starts to be dribbled, but part of the game ...

The ball will be white instead, with 1 meter in diameter. For now it was half inflated with helium. We will end up on the spot because of inflated already so transporting it is not easy. Another is to find the right mix of helium and air so that the ball floats without flying away. Obviously we also have a spare ball, because you never know ...

tomorrow so we'll do the tests, and hopefully we can already provide a bit 'of photographic material. We hope not to encounter too many problems!

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